Shark Ships
Circuit racing for ships with power-ups collected on the water.

Ships are heavy, slow to turn and impossible to stop quickly, which makes a circuit race between them a matter of planning several corners ahead. Nothing here happens quickly, and that is what gives the racing its character.
Power-ups collected on the water even out the field, so a lead built on the straights can disappear at the next buoy. Learning which pickup is worth waiting for is part of the game.
Courses loop, giving you a second chance at a corner that went wrong.
Several hulls are available and they differ in weight, which changes how much a power-up actually helps.
Controls
Arrows to steer and throttle, space to use a collected power-up.
How to Play
- Begin every turn early — ships carry a long way.
- Collect power-ups that sit close to your line.
- Hold the inside at buoys to block a pass.
- Complete the laps ahead of the rivals.
Frequently Asked Questions
Are the ships in Shark Ships slow to turn?
Very. They carry momentum a long way, so every corner has to be started well before the buoy arrives.
