Dr. Parking
A parking test series that gets progressively tighter and less forgiving.

The progression is the design. Early levels give you room and generous approach angles; later ones remove both, until you are reversing into a space that barely fits with cars either side.
Because the difficulty rises steadily, the game teaches technique rather than punishing you for lacking it — by the time the hard levels arrive you already know how the car pivots.
Camera control is essential in the later stages, and switching views mid-manoeuvre becomes routine.
Bays include parallel, angled and reverse-in spaces, each with its own approach.
The car is a standard hatchback throughout, which keeps the variable on the space rather than the vehicle.
Controls
Arrows to drive, space for the handbrake, C to change camera.
How to Play
- Position the car before starting to reverse.
- Use the camera to check both rear corners.
- Move in small increments in tight bays.
- Complete a level cleanly to unlock the next.
Frequently Asked Questions
Does Dr. Parking get much harder?
Yes, steadily. The spaces shrink and the approach angles worsen level by level rather than jumping in difficulty.