Parking Fury 3D: Beach City 2
More beach-town parking tasks with a wider mix of vehicles and missions.

The sequel widens the vehicle list and, with it, the difficulty. A small car in a marked bay is straightforward; a longer vehicle in the same bay is a three-point exercise with kerbs on both sides.
Missions are more varied than simple parking, sending you across town between tasks, which means the driving between manoeuvres matters as much as the manoeuvres themselves.
The beach town is compact and quickly becomes familiar.
Bays range from open seafront spaces to tight courtyards between buildings.
Progress is task by task, so a difficult one can be retried without losing what came before.
Controls
WASD or arrows to drive, space for the handbrake, C for camera.
How to Play
- Check which vehicle a mission gives you before planning the approach.
- Use the camera to check clearance in tight bays.
- Reverse in stages rather than one movement.
- Complete missions to unlock the rest.
Frequently Asked Questions
How is the sequel different?
A wider range of vehicles and more varied missions, so the driving between tasks matters as much as the parking.